Gameworkers and Guildworkers
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Gameworkers and Guildworkers focuses on the Notre Dame Cathedral of Paris and its virtual reconstruction in the video game Assassin's Creed Unity (2014) to examine the working conditions of the cathedral builders. Revisiting 13th century statutes of the guild workers who built the original cathedral reveals that contemporary game workers have fewer industry protections than their Medieval counterparts.
The project is inspired by the international Game Workers Unite movement. The game is currently in development. Gameworkers and Guildworkers is a project by Cat Bluemke and published by SpekWork.
Status | Released |
Platforms | HTML5, Windows, macOS |
Release date | Apr 15, 2021 |
Author | SpekWork |
Made with | Unity |
Tags | artgame, Experimental, game-essay, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Accessibility | Subtitles |
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gameworkers-and-guildworkers-osx-universal.zip 629 MB
Version 3
gameworkers-and-guildworkers-windows-universal.zip 629 MB
Version 1
Development log
- Gameworkers and Guildworkers,May 04, 2020
Comments
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Fantastic. Concept and execution are terrific. Topic is timely. Great job.